In fact, VIO can be considered a form of the SLAM systems used by some other AR SDKs. VIO uses several sensors to track where the device is: the camera, accelerometer, and gyroscope. ARKit uses so-called Visual Inertial Odometry (VIO) for tracking the environment and placing virtual objects with great accuracy and without any calibration.This means there’s already a huge potential market for augmented reality applications created with ARKit, as millions of owners of the following Apple devices can use such apps: ARKit is supported on all Apple devices that run iOS 11 and that have A11 (the newest), A10, or A9 chips.Let’s briefly go over the biggest advantages of the ARKit SDK. Informative review of other development kits for building an augmented reality app. Secondly, the ARKit SDK offers a number of advantages that help it stand out from other similar development kits. First of all, ARKit is Apple’s own AR SDK, so it’s perfectly tailored to iOS 11. Advantages of Apple’s ARKit SDKĮxperienced mobile developers might ask why we chose ARKit for building augmented reality mobile apps over other AR development kits. We’ve decided to shed light on this issue and guide you on your way to creating awesome augmented reality mobile apps for iOS 11. Though AR has already become a buzzword, the technology is still in its early days and many software developers don’t have a full understanding of how to create augmented reality mobile applications. But we’d like to highlight one of the core features of iOS 11 – support for augmented reality applications created with ARKit, Apple’s new framework for creating augmented reality (AR) experiences. What’s so special about this mobile operating system? Actually, a lot. That was on the hardware side, but there was a headliner on the software side as well, by which we mean the brand-new iOS 11. The company announced several new devices including the cutting-edge iPhone X and iPhone 8. On September 12, 2017, Apple held its first keynote event at the Steve Jobs Theater.
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